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 KYLE, selina, CATWOMAN from BATMAN
selina kyle
 Posted: 9 Mar 2018, 07:13 PM
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selina kyle

Basics

Name

Selina Kyle - she more frequently goes by Cat, though.

Age

Sixteen.

Member Group

Other.

Pref. Pronoun

She/her.

Face Claim

Camren Bicondova.

Sexual Orientation

Bicurious.

Career/Schooling

Occupation

Street thief.

Workplace/School

N/A.

Class

Selina did not attend a wizarding school, but received some basic education while at St. Maria's orphanage.

Magic

Blood Status

Unknown - believed to be a squib.

Wand

Selina lacks a wand, but a red oak wand with a dragon heartstring core of a longer size would likely suit her.

Boggart

The administrator of a juvenile detention centre she ended up in - "she's harsh on you - she's harsh on you all, bitter, corrupt. There are bruises, mottled peninsulas strewn down your arms for all the times she's grabbed your wrists and dragged you by them."

Patronus and memory

Though Selina is incapable of conjuring a patronus, it would inevitably be some sort of feline - a kneazle, perhaps. It would be conjured by the memory of her mother's voice, though she is beginning to grow embittered towards it.

Dementor-induced memory

Being thrown in the river in a burlap sack - "you do not know how to die quietly, so you fight - you thrash violently, tearing at imagined walls, hissing, spitting, an entire plague-bodied snarl as the water floods in, begins to fill your lungs. You have never known fear like it."

Mirror of Erised

She wants, more than anything, to do more than just survive. She'd likely see herself, but with financial troves; riches beyond those she can imagine.

Player

Alias

Doxy.

Timezone

GMT.

Contact

Discord! Doxy#5151.

Other Characters

None for now.



In the beginning, there was nothing - isn't this the way it's supposed to go?

In the beginning, there was nothing - it's such a fickle phrase, you think, because there has always been you. Despite the nothing, the negative, the empty being exceedingly powerful, there is always you.

You cannot recall your birth. You cannot recall your father, but you aren't convinced that it matters, a biological given or otherwise. They never talk about him - they talk about your mother, though, all lachrymose reverence and a condescending, pitiful sort of admiration. You cannot recall her face, but you're almost certain she had one, once. She is intangibly hazy when you think on her, this entity - this faceless, cemeterial thing, feline-fanged in memory. You remember her voice, though - remember her cooing my little kitten, my kitten, little kitten down at you, over and over. Or, no - perhaps it was kitty. Perhaps it was nothing at all.

They try to tell you. They try, but you are too young to know the finality of death, kitten; too young to know that some beasts are given names and that this one branded itself suicide; too young to know that you are nothing more than the collateral damage of abusive alcoholism and latent codependency. It's no story fit for a child, so they skirt about it's edges - your father loses custody of you during investigation into his role in your mother's suicide / death no no that's too harsh she's just a child / temporary absence, and from then on, you belong to the orphanage, or so they say.

You never recognise the gravity of their soft dismissals - or perhaps you do, but choose to ignore it. Instead, their roundabout phrasing is taken as reality and, fulled by their evasive, inconsistent alibis, you piece together your own conclusion. As far as you are concerned, your mother works with the Ministry of Magic someplace fancy in Europe, a lead-figure in the development of technomagic or something expensive, and she's coming back for you. She's coming back soon. You cannot recall when your conclusion diverged into a concrete, unmovable truth, but, kitten, she promised, she promised, she promised, didn't she?

You make-believe / think / know that she promised to return - you even hope she does, sometimes - but, spoiler, kitten: she will never come back for you.

Some days, you pick at pock marks and will yourself to believe that you are a constellation, not a consolation prize. Happiness is nothing more than a brain-born chemical but, oh, kitten, the things you'd do for it, back then.

Kitten, there's something you need to know - external factors are temporary. You are and will always be a constant. You slip through foster parents' hands as quickly and abruptly as the rain, the faultline between one family and the next - you don't need them. You should wait here, where your mother left you - where she expects you to be if / when she returns. You flee the safety of foster carers time and time again - you've padded your skeleton with these gaps, these craters, these fractures of concrete, these open-ended questions. They lead you back here every time.

Your reception is colder each time you return, the wind a half-frozen lick behind the ear, familiar and impersonal, but in spite of it all, in spite of belonging to no one, you survive.

Oh, kitten, you survive - do you not realise how strong you are?



You're not upon the usual spectrum, or so they say - the orphanage is no place for squibs. Perhaps you should've known that you weren't like the other children. A witch nary thought about breathing, the inflation of their lungs; a witch nary thought on the fact that those skeletons were inextricably theirs; a witch nary needed to know the limitations and boundaries of their own body; a witch had nary a need for your shade of independent ferity because they'd always have magic to do their surviving for them. The other children had been doused in it, this crawling, latent energy - it is something you've always lacked, kitten. You are all pale heart, failed start, stale art - you are not good enough for them, but you do not give in easy.

They try to put it lightly, at first. They try to convince you to go quietly; try to convince you to give in and that this will be better for you in the long run but no - kitten, you string your bones together tightly, ready for when the wild hunt comes, a feline-fanged inheritance just below your skin. You were raised on a basis of impermanent material possessions and impermanent people, immoral dismissal, inhumane disregard. You have never trusted the same way others seem to - you cannot afford to when the company you keep is so temporary. You are no cut from the dream-peach, but just as much blood; just as much bite - you fight and you fight hard when they grab you, intent on delegating you to your rightful place in some muggle-world institution like the swine you are. You scratch and snap but they have their spells and curses and wands and they do not have to touch you to restrain you - it takes barely a few words to steal you away from the only place you have ever known.

The sun dies in the early hours of the morning - quietly, in it's sleep. You are dragged from the orphanage early, too early, and the light has barely let it's fingers grasp hold of the horizon; has not yet pulled itself upwards, a vision of goldstatic exposure, and you are escorted away beneath the ethereal, parable requiem of a sun too dim to see at all.

The removal of an orphaned squib is hardly an eventful affair - you are handcuffed as a precautionary measure (a form of restraining you that you presume is considered acceptable to muggles) and taken from the world you've known by only one man; this is their first mistake. He talks to you - says that you remind him of his daughter, Emily; that she is a half-blood; that she only sees her mother on the weekends, as though it makes a difference to you. This second mistake is the nail in the coffin.

It is your threats that prove to be his unmaking. You start small - the first few are passive and barely-breathed, but they grow, fuelled by self-preservation. He's spoken of his daughter, so you use it to your advantage, a bid for freedom - you'll say that he pinned you down. You'll say that he touched you - that he said his daughter's name while he touched himself, will testify to it - if he doesn't let you go. He blanches, and you already know that you've won.

The moment your handcuffs are removed, you are gone, taking to the streets.



The streets are no place for a child and, kitten, you are starving. This hunger is persistent; it fills your mouth and throat and lungs, channelling it's craving emptiness through your veins.

Innocence is a weighted virtue and it is one that you quickly discover you cannot afford to possess, here. People are temporary, kitten - you start small. You begin with minor things that aren't easily missed - change, fruit, candy bars, something - anything - edible; you progress up to bread loaves, milk cartons. Jewellery, eventually. Wallets. Your thievery is a passive thing - always subtle, always concise, done in passing. You keep your eyes forward. Nobody is supposed to watch what they're walking away from.

The body casts shadows in daylight - this is important, kitten. Your shadow is the difference between detection and anonymity, so you learn to take the moon hostage and operate beneath the cover of her dim glow; you make her your home, sundered in lung-sent young debts, sunsets. Baby fat is razor-cut from your ribs by constant motion, your bouts of starvation. Come night, you wisp down, lucid and pristine and incorporeal in a sea of faces, just another street-stray, and take what you will. It is an uneasy arrangement - your throat is bared to the teeth of a knife on multiple occasions - but you always find a way to land on your two feet.

Most aren't so reckless as to risk a lawsuit, so you learn to use your youth and femininity wickedly, too - it's not much, kitten, this minor degree of security, but it's enough.

You knew a boy, once, though.
That's the end of the story.

You used to know a half-blood boy, a kid in the neighbourhood, two years younger than you. You find him curled up, shiver-light and pathetic, so you feed him; you tell him it's safe here, with you. He believes you, too, right up until a heist goes wrong and you leave him to be snatched by juvie in your place - young as he is, barely eight, his magic is no match for theirs. You think they sliced him up for moondust because you never see him again - you factory reset, his beat most final, a universe impermanent and dying.

His memory has a terrible habit of staying around far too long, skin, a thin grin, sinking, sink in, sin king - the moon, for a time, stops rising in the headphone cords of your heart and your mouth stays below the horizon, and you're not sure you've ever felt this lonely. You cry for him - it does no damn good, kitten, so why does it hurt?

People are temporary, kitten, but you knew this already, didn't you? You learn to restart, here - you learn this now, and you will never stop relearning it. You try new tides, up your pixel resolution, dust off his debris - this life gives you no time for mourning. Survive - survive until your mother comes to get you because she promised, kitten - she promised, she promised, she promised.

You almost believe it.
Almost.



You are still young, inexperienced; you are a squib in a wizards' world, kitten, and you cannot avoid juvie forever.

They catch you with three wallets in-hand - expect you to go quietly, like some little lamb to the slaughter. You fight on instinct, because your roadkill heart is still beating with all the bitter, feline ferity of a life you never got to live. You writhe, hiss, spit, claw, but they get you by the scruff, use magic to their advantage - they steal you away by merit of their blue-blood, their purity, the natural abilities that you never had the luxury of.

This institution is a foul place - an abusive government-owned home for the orphaned and the delinquent. There is no delicacy in it's cold edges, white ceramics - staff are polished; blank-slate; scornfully expressionless. The gravity of your situation doesn't register with you, not yet, but it's hard to intimidate when you have a voice like a canary song-bird and your threat leaves you with a split lip and a black eye.

Staff keep facilities sterile enough to appease the government officials, keep the healthy on display, blackmail those that threaten to reveal it's nature - behind the scenes, children, here, are all s(k)in and bones, weak of hypothermia and muggle ailments. You're certain the government know - they have to, what with their magic - but, here, kids are either orphans or criminals and who cares about those, anyway? This world will not let you forget your heritage, kitten. They use squib in place of a name, beat it into you, spit it like it's an insult - like it's a death sentence.

You are worth less than they feed you, and, kitten, you've never felt smaller than this.

The woman in charge, some administrator, she's harsh on you - she's harsh on you all, bitter, corrupt. There are bruises, mottled peninsulas strewn down your arms for all the times she's grabbed your wrists and dragged you by them; left muted rivers right down to the bone-coasts, blue seas singing to the seas of an arm's length. Usually, it's your remarks that earn you your unsought beatings; sometimes, it's your independence, the wandering off, the climbing; sometimes, it's nothing at all. You can barely tell the difference, anymore.

When you look for long enough, you can see the ridges of others kids' spines. Day in, day out, you watch them, some younger than yourself, gag and heave, bones visibly hitching inward with reflexive retches or wheezes or coughs. They are awash in the hide-and-seek paranoia of this impersonated rehabilitation and the red shimmer of harboured nightmares - before long you, too, can count the notches between your ribs.

Your mother, she's coming for you, isn't she? She'll get you out of this, eventually. You just have to weather the storm until then.



This isn't you. This isn't you, kitten - you have never been this spineless, but here you are, down-turned lips, doe-eyed and dawn-tongued and helpless as you wait. You have walked this fragile line before interdependence and independence and kept your head down for over a year, and yet, you nurse today's wounds with a uneasy resignation, crack your shoulder back into place with a strangled hiss of pain.

It's time to stop waiting, kitten. Your mother isn't going to save you - not from this place.

It takes you months to find your lifeline, months, months of impersonating innocence, learning every intricate detail in this place's structure; months of perching in the rafters come nightfall, observing, ready for opportunity to rear it's head. It comes with an overheard phone call - a proposed transfer of money, a manipulation. The administrator, the heartless bitch that holds you here, embezzles the institution's funds as you watch from above. It's a pressure point - it's something.

You should've waited. You should've waited for more evidence, kitten, but you are desperate to taste freedom and you confront her here, tonight, boasting about your findings, convinced it will be enough to save you.

It isn't.

Magic is your unmaking again; it's levicorpus, this time - she leaves you to suspended by your ankles until, unconscious, you are crammed into a burlap sack. You should've learned by now, you should've kept to yourself, you should've kept quiet, you should've, you should've, you should've-

The administrator will not risk you relaying the crime. She dumps you in the river like some unwanted house-cat and she, a pure-blood supremacist, doesn't use magic to restrain you any further. Instead, she leaves you to drown, a crude insult to your heritage; your filthy squib blood.

The water floods in, makes it's home in those thin, blue veins of yours and you splinter beneath it's weight on your lungs, but you do not know how to die quietly, so you fight - you thrash violently, tearing at imagined walls, hissing, spitting, an entire plague-bodied snarl. You have never known fear like it.

There is blood - you break tooth and nail in this desperate grapple to tear yourself free. By the time you split the sack open, you are shiver-light and choking up water, lungs weak of blue - kitten, you will never stop wringing river-water from your bones.

Underestimation is your inheritance, kitten. It's been this way since you turned eight, orphaned, a squib. You will face prejudice for the rest of your life on the basis of your blood - this is not the first time, and this will not be the last. You are the byproduct of something faulty, something impure, something wrong and this is not your fault but oh, kitten, they will make it yours. This, kitten, is something that not even your mother could save you from.

The administrator wipes you from government files, refuses to acknowledge the fact that you've ever existed; she covers up your presumed death by erasing you entirely. From here, you are a ghost, a gaunt bone-shell, a bruised-wrist sanctum disconnected from the city's radar. You've forgotten what freedom tastes like, now, but you will relearn - from here, kitten, you call yourself Cat.

Selina Kyle is gone with the file.



You're back to the streets, now, Cat; this is where you intend to stay.

By the time you are thirteen, you know how collarbones crack and the way spines split; know how to load semi-automatics; know that wolves shed their skin and take the shape of men. While most girls paint their lips red, you paint your knuckles crimson-cold, embittered by the prejudice towards your blood. You are a disloyal, roaming ghost these days, incorporeal in the dusk light, nebulous through the making and unmaking both.

You align yourself with petty thieves, crooks, arsonists, murderers - it's for survival's sake, Cat; learned tactics. Your face is well-received in the criminal underworld, which is a foundation you may fall back on if things get out of hand. The impermanent company you keep is ruthless, so you learn to weave your lies intricately, laden with quick getaways and diversions. You fix your body clock, wake up first, plot escape routes like a pastime; you wake to flat hearttones and pavements, solidarity in your independence, the money earned from last night's heist yours to keep.

You cannot afford to look after others before yourself, Cat - rule one, always look after number one. You harden, grow outwardly selfish, cold. You deny yourself the luxury of acceptance outside the criminal underworld because you know how it ends, Cat. This isn't to say that you do not remember friends, last names, phone numbers, birthmarks, kindness, but you, Cat, are a constant - they are not worth enough to cost you your self, or your sanity, or your survival.

Do not forget that.



Fourteen, and you learn that womanhood is blood and pucker-up lip gloss - fourteen, and you know the violence of a fouled river so sickly dark, the monthly fruit of a womb emptied like a gourd, the unsought catharsis of two X chromosomes and your punishment for Eve's maternal sin. Men tell you smile, girl - beauty is in the lips.

The streets taught you well. You cut out the tongue of a man who tries to kiss you.

Fifteen, and you move with anonymity, light-footed; you learn to go undetected, be subtle, be agile because this is the most effective defence against magic that you're incapable of. You make use of fire escapes, balconies, windows - petty thievery isn't always enough, so you slip in and out of houses, now, and take what you will.

You feed yourself, first - you will always feed yourself, first, but you give what little you can spare to the stray cats that congregate, matted, mistreated. Really, are they any different than yourself?

Sixteen, and your eyelashes flicker like curling spider legs, each blink a twitch, a prayer for heaven beyond this mortal coil, but it works. You rarely unsheathe from your leather exoskeleton; it conceals you in low-light, renders you anonymous, moving without detection. You are bone, jagged white - bloody and beautiful.

Beauty is not your style, though - not you, Cat. You are not the same shade of meek that most girls of your age are. You don't care much for the sun and sun again; you don't grasp for that synchronous understanding in southern Summers. There is a separation between you and the day - you have no interest in their craved carousel of matching bodies or compassion in the trace of a palm; you do not care where their glances turn into stares turn into shouts.

Girls spend too much time chasing virginity with denial's rank desperation, seeking absolutes that were never meant to be. Yours is a different sky - your days and nights barely align with theirs. Rich kids can bitch about stretch marks and suicide and scholarships with their pretty little poet fingers but life is all about survival, here.

You live a life of taking all you can, giving nothing back.

You are a product of circumstance, Cat; you are street-bound and stunted, but no victim. You've learned to walk in the shadows, speak through incisions, cemeterial in the vertebrae of the city. A cartographer of bad experiences, a twenty-four-hour nomad, a damaged geode of incomparable pretence, an orphan, a squib, one worldly verve in stereo sound - a good liar always tells the truth.

Sixteen, Cat - you're nothing, if not a survivor.


CONNECTIONS

PLAY-BY: Selina Kyle is played by Camren Bicondova in TV series Gotham, which is one of the main influences for this Selina. Not only that, but she bears a resemblance to Michelle Pfeiffer, who played Catwoman in Tim Burton's Batman Returns.

WAND: Red oak ended up being chosen due to it's affinity for reactive, adaptable owners - red oak is well-suited to those that are "light of touch," which suits Selina's thieving lifestyle. A dragon heartstring core was chosen mostly due to the debate around Selina's role in Batman; while she was often portrayed as a villain in the earlier versions of Catwoman, she's also been portrayed as an anti-hero in later depictions. A dragon heartstring core is the "easiest to turn to the Dark Arts, though it will not incline that way of its own accord," which I feel nicely incorporates both incarnations of Catwoman. Not only that, but I feel that the dragon heartstring core's tendency to switch sides suits her well, given that she frequently does just that, aligning herself with whatever or whoever suits her interests best.

SQUIB: The decision for Selina to be a squib was based upon the fact that Catwoman has consistently kept up with individuals in the Batman universe with all kinds of abilities - the Killer Croc and Poison Ivy, for example - and has kept up perfectly well using only agility and other physical skills.

PATRONUS: A kneazle as her patronus (although this will never be used/implemented, as she's a squib) is ideal because, while it's obviously a feline and that's suits the whole cat obsession, I think the slight feral touch suits her more than a regular cat - kneazles are unpredictable and self-serving by nature, described as "[having] a very high level of intelligence, independent and occasionally aggressive, and have an uncanny ability to detect suspicious and distrustful people." It's a fine fit for Selina considering her general distrust of authoritative, government-type figures, and her standoffish mannerisms.

PARENTS: There have been several depictions of Maria and Brian Kyle - the interpretations of Selina's character I drew on most was Ed Brubaker's depiction of her early years - "Maria Kyle is a distant parent who preferred to spend her time with cats, and commits suicide when Selina is very young. Her alcoholic father, Brian, is cold to Selina for resembling her mother, whom he resents for dying, and eventually drinks himself to death." That being said, I also drew upon the fact that, in some variations of Selina, while both her parents had still died, she cannot remember them, and incorporated elements of both, with this incarnation of Selina having very little but some recollection of her mother.

ABANDONMENT: Most versions cite Selina's early years being spent in an orphanage, having been abandoned at an early age, usually somewhere around the age of five - in the TV show Gotham, they reference this as St. Maria's orphanage, so the first section of Selina's freestyle app is based upon her experience there. Her mother was, according to the show, named after the orphanage she was left at, having been "born on the streets and abandoned soon after birth," which makes it all very cyclic.

JUVIE: It's a recurring theme in the depiction of Selina's early life that she is, for a time, in a juvenile detection centre "where Selina began to see how hard the world could really be." Brubaker's take on Catwoman's origins have been quite heavily referred to, here, from the manipulative administrator down to the embezzling of funds, and, eventually, the dumping of Selina in a river to drown.

CATS: In actuality, I could find little to no sources that explain just how Selina's affinity for cats began, but one description of her mother stated that "Maria Kyle was a distant parent who preferred to spend time with her cats." Building from that, I tied it into the memory of her mother - in being referred to as "kitten" by her mother, and her mother (in some depictions) preferring to spend time with cats, the idea of cats could be attributed to her memory of home-life, and thus something she'd often think back on. If she associates cats with home - safety, stability; everything she's never had on the streets - then perhaps that gives her a basis on which to found her obsession and, thereby, giving her foundations on which to base her future alter-ego.


Selina has been hardened, made fiercely independent and self-dependent between life upon the streets and the poor experiences she's had with those she's genuinely cared for - she's used to surviving and doing it through less than favourable means. Although she's typically aloof and self-serving, she's more than capable of loyalty, and can even be quite altruistic if given the opportunity. She's quite pragmatic - she'll seek out those that are beneficial to her, or that suit her wants. Friendships are often terminated, if only because she can't afford to get attached to anyone, living the way she does. Friends don't come easy, but she doesn't forget kindnesses shown to her, however outwardly sardonic she can be.


Selina is unlikely to pursue a relationship unless it's beneficial to her situation; it's unlikely that she'd believe in any affections shown for her, and, even then, it's even more unlikely that she'd reciprocate said affections. Still, if it happens, it happens - she's happy to roll with the possibility.


Selina has a horrible tendency to switch sides and align herself with whoever favours her wants, regardless of how morally questionable said side may be. She sticks to those she can prosper with, and her detached, aloof nature is bound to cause issues somewhere. She's a street thief, for one, and her being outwardly disrespectful and snarky doesn't particularly help her case.


If you have anything else in mind, absolutely feel free to hmu! I'm always down for hearing about plot ideas! <3


TBA!

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Sigyn !
 Posted: 11 Mar 2018, 12:27 PM
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Accepted
Welcome to
Bombarda Maxima!


So I may or may not be crying over this app, it is glorious Doxy, well done!

I know we talked about it already but I love the squib idea so much, I think the connection for it is great and that in this universe it really helps shape her into the woman we know she's going to be, another form of hardship to add to the rest of the pile. I also think you've done a brilliant job of highlighting how a squib would fare in the wizarding world, specifically having her 'dragged' back into the muggle world, that's very clever.

You can physically watch her personality develop over the years as well, see the places were something happened and it changed her and then see the effects that that change caused. And all the way through the cat imagery is there but in such a primal way, it never feels overplayed, it just feels like part of her, which is a very tricky thing to do with a character like Catwoman.

And besides all of that, her history is heartbreaking and yet sadly, very realistic. There probably are people who have gone through very similar systems and circumstances and have hardened to the world because of it, and I really hope someone on Bomb can reach out to her before it's too late to pull her back from that. Or maybe it's too late already but goddamnit I want someone to try!


post in the claims board, and then reply to your app when you're done to get your member group changed so you can start posting!
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Takumi Sumeragi
 Posted: 12 Mar 2018, 03:37 AM
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As I said on Discord this is legit one of my favorite bios on site, so well done!

So I have Takumi here, and he's well...a super spoiled rich boy. I'd looooove for him to be on the bad end of an encounter with Selina, cause I don't think its ever even occured to him that people would ever steal from him, and I don't think he's ever really worried about it cause he has his magic, so it'd be interesting for those two worlds to collide, and for him to see the less fortunate in this world

I also have Asuka Soryu who is one of Oz's orphans we mentioned before, and tbh because of her horrific history and how she's internalized it kind of warping her into being terrified of needing to depend on anyone, I think she would romanticize Selina's life A LOT if she ever met and befriended her. (and also Asuka is extra enough I could see her running away someday maybe).

I have a few more older characters, but so far I only have ideas for my kiddos.
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arya tritan
 Posted: 12 Mar 2018, 05:58 PM
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N/A


Hello!!

First off, holy crap selina kyle's app is amazing like, omg omg omg. The language is freaking beautiful. Like...yeah omg.

But anyways, my beebs!!

She'd be most likely to run into my non student beans first, so let's go there!

* brayden maddox is my big huggable marshmallow healer (canon: Baymax). He's over at St. Mungo's, so if she ever ends up that way she could run into him. Maybe trying to get supplies for herself or something. But he's suuuuper nice to everyone but Edward Nygma.

* edna mode is my other bean (Canon: Edna from Incredibles). She runs clothing shops at all three magical shopping areas and the adjoining muggle areas. Honestly interactions between the two of them could go anywhere, from E making her clothes to Selina stealing them.

And now the student beans:

* arya tritan and ty ericson (canon: Ariel and Tigger, respectively) are the most likely to frequent London atm since they're both Hogwarts students. It'd have to be during a break or for Arya a past thread where she was interning (not sure exactly where she would have interned-she's my newest bean and so wasn't around during the internship event). Probably a little paranoid if it is the past thread route, considering she just left home and is trying to stay under the radar away from her fam. Ty would be a little harder, cause he is a smol (first year gryffindor). But if you have an idea for him lemme know.

* katelyn tanner (Canon: Ahsoka from Clone Wars) would be a little difficult to thread with at the moment (She's a Durmstrang), unless again it's like Arya where it's a past thread (aka January) when she was interning at the Ministry. By the end of the school year she'll be a Nest kid though, so that will change things a bit. But for know that's where she stands.

But yeah, these are my beans. If there's any sort of thread you'd like to do with them, hit me up here or on Discord. And welcome to bombarda!!
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klarion bleak
 Posted: 12 Mar 2018, 06:07 PM
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Hi Doxy! Your app is so good holy shit okay:

My main boy Klarion is one of the Oz orphans and the Head Boy at Hogwarts, but don't let that fool you - he's spent time living on the streets, and while he's never been drowned, his mother did burn him at the stake. He also has a hefty cat affiliation, too.

I also have Harley Quinn, Selina's fellow Gotham City Siren, though she's in Ed and Oz's age group, not Selina and Bruce's. She's post-Joker, though he's still kicking over in the states, so she's a good, safe person to turn to when your back is against the wall, and it takes next to nothing to make her attached.
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selina kyle
 Posted: 12 Mar 2018, 07:38 PM
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N/A


Takumi Sumeragi
Eeee, you're way too lovely <3 Eeee, Takumi! If given the right opportunity, she'd be all over a rich kid like him in the moment, if only to reap the benefits. I doubt it'd be a one-time thing either, since she's the type to take whatever she can get away home-free with. I'm all for giving Takumi a bit of a run for his money. http://files.b1.jcink.com/html/emoticons/wink.gif

I think it would be super interesting to explore that kind of dynamic with Asuka and Selina, with both half-glorifying the other's lifestyle. Selina would, obviously, be all about her life as one of Oz's orphans given the money, but could definitely empathise with her - maybe grows somewhat fond of her? We'd have to see, obviously, lol. She'd always be prowling about somewhere if Asuka ever did flee the mansion; would probably be happy enough to look out for her, teach her the ropes, if she ended up on the streets for long. ^^


arya tritan
HHh, you're way too sweet!! Thank you so much!! But also UM HELLO can we talk about how much of a precious bean Brayden is for a second?? He's a serious cutie, omg. Selina's reaction would probably depend on the situations, but from what I can tell I think she'd end up quite fond of him, lmao. Just.. probably disguising it by acting all sarcastic and irritated 99.9% of the time?? Like I said, it completely depends on circumstance, buuuuuut.. this, tbh.

Either of those two could with with her and Edna, tbh. I can picture her getting all friendly with Edna in a bid for freebies and then ending up lowkey stealing bits and bobs behind her back in spite of it.

It could definitely work with Arya! I think she'd been a bit put-out if she got a first-hand taste of Arya's ambition, since so many doors would be open for students of wizarding schools that she never really got a chance at. Still, they'd probably get along on the basis of them both being quite unabashedly themselves; might even kick up some trouble in the neighbourhood! http://files.b1.jcink.com/html/emoticons/tongue.gif


klarion bleak
Y'all have been far too sweet to me. Thank you for being so lovely!! And yessss, mutual bonding over all things feline! <333 Honestly I don't imagine Selina will have known much at all about Hogwarts, or any of the other wizarding schools, except in an underdeveloped light. She's probably heard things in passing; knows it's a thing and it's where the wizarding world is supposed to go, but considering she was never formally invited/applied to a wizarding school thanks to a combination of her upbringing and her being a squib. I could definitely see her palling it up with Klarion to get that information fix, of course rob a few trinkets if she gets chance, and maybe unintentionally enjoy his company??

Harley and Selina could be super cute, haha. I could see Cat hanging around Harley's place if they got close, eating all her food - taking a bit of a break from the streets, really. She needs at least some sort of stability in her life tbh. Harley could end up the closest thing she has to that??
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